A computer, device or program that connects to or requests the services of another computer, device or program.
— Computer ScienceIn object-oriented programming, a member of a class (group) that uses the services of another class to which it is not related.
— Computer ScienceA process, such as a program or task, that requests a service provided by another program—for example, a word processor that calls on a sort routine built into another program. The client process uses the requested service without having to know’ any working details about the other program or the service itself.’
— Computer ScienceA computer running SMS client components. A client can be further categorized as either a Legacy Client or an Advanced Client.
— Computer Science