[...]
(...)
{...}
:...; (Your Answer)
C. {...}
View
Edit
Window
None of the above
Distribute to layers.
Break apart
frame-by-frame
Convert to symbol
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
Zoom
Masking
Fade Effect
Morphing
be used to tween between one shape on one frame and another shape on another frame, but on the same layer.
be used on the main stage.
change the shape of a symbol.
eat bunnies.
Keyframes
Special Frames
Master Frame
None of the above
Dashboard
Layers Panel
Library Panel
Property Inspector
... Commands Menu.
... Properties Inspector.
... Behaviors Menu.
Mask
Shape tween
Motion tween
Morphing
Advertisments
Sound
Commericals
Tweens
layer
symbols
clip art
tween
Tweening
Shape Tween
Motion Tween
Transition
Improvement of design
Action Scripting
Polishing
Create a storyboard
graphic
bitmap
button
movie clip
stage size
background color
frame rate
all of the above
...close a shape.
...open a shape.
...delete a shape.
Merge Drawing
Flash Tool
Gradient Transform Tool
Object Drawing
hollow
black
blue
gray
Brainstorming
Refining
Action Scripting
Adding sound
...edit an anchor point
...create an anchor point.
...delete an anchor point.
Flick Per Scene
Frames Per Second
Frames Per Scene
Flick Per Second
... color menu.
... swatches menu.
...properties inspector.
... all of the above.
Alpha Value Settings
Transparency Settings
Color Settings
Object Settings
Timeline
Photo Story
Comic book
Storyboard
True
False
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
True
False
forgetting to name your instances
misspelling an instance name or variable
forgetting a { or }
all of the above
Importing
Exporting
Convert to text
Convert to Symbol
a frame that is the same as the keyframe before it - it looks like a gray rectangle without a dot
a frame that represents a change in content, be that scale, movement, rotation, color, etc - it looks like a gray rectangle with a black dot.
a frame without any content - it looks like a white box
a frame without any content - it looks like a white box with a white dot