scenes
frames
layers
actions
Brainstorming
Refining
Action Scripting
Adding sound
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
True
False
Improvement of design
Action Scripting
Polishing
Create a storyboard
stage size
background color
frame rate
all of the above
Distribute to layers.
Break apart
frame-by-frame
Convert to symbol
Advertisments
Sound
Commericals
Tweens
Mask
Shape tween
Motion tween
Morphing
select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.
select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.
...edit an anchor point
...create an anchor point.
...delete an anchor point.
Layer
vector
bitmap
object
.FLA
.Doc File
.FLV File
.ASF File
forgetting to name your instances
misspelling an instance name or variable
forgetting a { or }
all of the above
View
Edit
Window
None of the above
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
set the property .alpha = 0
set the property .visible = true
set the property .alpha = 1;
set the property .visible = false;
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
Merge Tool
Move Tool
Hand Tool
Eyedropper Tool
hollow
black
blue
gray
Actions
Properties
Tools
Layers
Erase Objects
Erase Only Shapes
Erase Selected Fills
Erase Normal
...close a shape.
...open a shape.
...delete a shape.
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
...strokes.
...fills.
...the background.
Library Panel
Property Inspector Panel
Layers Panel
All of the above
Merge Tool
move Tool
Hand Tool
Zoom Tool
Dashboard
Flash Stage
Tools Palette
Layers Panel
Mask
Shape tween
Guided layer
Gravity effect