var1 can not be accessed
var1 is a pointer to a pointer of type int
var1 is a protected data type of integer
this type declaration shows an error
B. var1 is a pointer to a pointer of type int
In the object of which it is a member
In the class of which it is a member
In the object of the class of which it is a member
In the public part of its class
Virtual copying
Inheritance
Encapsulation
None of these
True
False
early binding
run time binding
late binding
linking
::
;
<<
->
public
friend
private
not possible
True
False
True
False
True
False
->
dot operator
::
>>
The return type
The number and type of arguments
The class of a function
None of the above
True
False
True
False
it need not have any object
it should be used only as a derived class
it need not have any members
none of the above
To allocate storage
To deallocate storage
To delete variable name
None of the above are correct
True
False
copy constructor
new
instantiation
none of the above
declaring them private
by default they are private
by declaring them in the beginning of the program immediately after main()
they are always public
The loop in which it occurs
The block in which it occurs
The function in which it occurs
The program in which it occurs
Only from the base class itself
Both from the base class and form its derived classes
From the class which is a friend of the base class
None of the above is correct
True
False
A constant
A variable
A structure
A header file
Only from the innermost loop
Only from the innermost switch
From all loops and switch
Only from the innermost loops or switch
pure class
abstract class
base class
derived class
Structure member
Structure tag
Structure variable
The keyword struct.
True
False
const members can be invoked on both const as well as nonconst objects
const members can be invoked only on const objects and not on nonconst objects
nonconst members can be invoked on const objects as well as nonconst objects
none of the above
Call-by-Reference
Call-by-Value
Call-by-Pointer
None of the above
True
False
You can define your data types
Program statements are simpler than in procedural languages.
An OO program can be taught to correct its own errors.
It's easier to conceptualize an OO program.