Ink and Pencil
Brush and Spray
Oval and Shape
Fill and Autofill
B. Brush and Spray
Paint Inside
Paint Selection
Paint Behind
Paint Normal
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
...close a shape.
...open a shape.
...delete a shape.
stage size
background color
frame rate
all of the above
a frame that is the same as the keyframe before it - it looks like a gray rectangle without a dot
a frame that represents a change in content, be that scale, movement, rotation, color, etc - it looks like a gray rectangle with a black dot.
a frame without any content - it looks like a white box
a frame without any content - it looks like a white box with a white dot
shift
option
control
command
... no color.
... do not enter.
... no data.
select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.
select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.
Flick Per Scene
Frames Per Second
Frames Per Scene
Flick Per Second
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
Distribute to layers.
Break apart
frame-by-frame
Convert to symbol
Importing
Exporting
Convert to text
Convert to Symbol
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
set the property .alpha = 0
set the property .visible = true
set the property .alpha = 1;
set the property .visible = false;
Merge Tool
Move Tool
Hand Tool
Eyedropper Tool
Refers to when a dot or period (.) is used in actionscript to conclude a line of code.
Refers to when a dot or period (.) is used in actionscript to access a property or method of an object.
Refers to when a dot or period (.) is used in actionscript to being a function.
Refers to when a dot or period (.) is used in actionscript to set a parameter.
True
False
... the fading in a color gradient.
... the phase at which an object is rendered.
... the point from which an object or shape is rotated or scaled.
Text Box
Text Tool
HTML
Key frames
a straight line.
a curved line.
hollow
black
open eye
closed eye
you need to give it an instance name in the property window.
you need to give it an instance name in the library.
you need to set its linkage properties to export for actionscript and assigning it a class by right clicking on the sound in the library and pulling up the linkage dialogue box.
you need to set its linkage properties to export for actionscript and assigning it a class in the properties window by pulling down the linkage option.
layer
symbols
clip art
tween
Improvement of design
Action Scripting
Polishing
Create a storyboard
sandbox_mc.addeventlistener(mouseevent.click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);
sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);
... Oval Tool.
... Oval Primitive Tool and adjust the Start Angle.
... Oval Primitive Tool and adjust the Inner Radius.
... select the entire stroke.
... select the entire object.
... delete the entire stroke.
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
... Commands Menu.
... Properties Inspector.
... Behaviors Menu.
frame rate
key frame
mask
layer