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What is the correct answer?

4

These are objects that have been converted so that you can use the same image a number of times in a movie. You can also use this to do fade effects, rotation effects, and flip effects.

A. layer

B. symbols

C. clip art

D. tween

Correct Answer :

B. symbols


Related Questions

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4

This view that is similar to the old interface of flash and is perfect for old Flash users.

A. Debug View

B. Classic View

C. Twining

D. Transition View

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4

This is a way to take a word and animate each letter separately.

A. Distribute to layers.

B. Break apart

C. frame-by-frame

D. Convert to symbol

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4

To apply a stroke to a shape that does not currently have one, you ...

A. select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.

B. select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.

C. select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.

D. go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.

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4

This area in Flash is similar to the clipboard in Microsoft Office applications.

A. Dashboard

B. Layers Panel

C. Library Panel

D. Property Inspector

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4

Anticipation is...

A. the animation principle that deals with the motion at the end of an action.

B. the animation principle that deals with the effect on the surrounding environment as an action occurs.

C. the animation principle that deals with the motion at the beginning of an action.

D. the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.

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4

____________ is a way to partially hide an image in the layer immediately below another layer. The 2 layers get locked� together to produce the effect.

A. Morphing

B. Tweening

C. Stacking

D. Masking

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4

The ___________ panel contains the basic tools needed to draw and modify objects.

A. Actions

B. Properties

C. Tools

D. Layers

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4

What is stacking order?

A. It is the order in which Flash executes actionscript. Listeners are run first in order to catch any events that may occur so that all functions may run correctly without causing any TypeErrors.

B. It is the order in which Flash renders a scene - elements are stacked within layers and layers are stacked with the movie. Shapes fall to the bottom of the stack within a layer, allowing for symbols and text objects to rise to the top. Likewise, layers a

C. The order in which you have to nest symbols within movie clips in order for motion tweens to work correctly.

D. The order in which you have to nest movie clips within symbols in order for motion tweens to work correctly.

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4

This ideals with the rotation and movement of the object from one point to another in specific frames.

A. Tweening

B. Shape Tween

C. Motion Tween

D. Transition

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4

To make a donut shape you would use the...

A. ... Oval Tool.

B. ... Oval Primitive Tool and adjust the Start Angle.

C. ... Oval Primitive Tool and adjust the Inner Radius.

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4

____________, when used appropriately, adds to the viewer's experience, making for a much richer and enjoyable activity.

A. Advertisments

B. Sound

C. Commericals

D. Tweens

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4

The tool that allows you to create a polygon and a star.

A. StarPoly tool

B. PolyStar

C. Custom shape tool

D. . Polygon tool

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4

The last step in production. It is done to verify if you have met the goals of the project.

A. Brainstorming

B. Refining

C. Action Scripting

D. Adding sound

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4

What part of the menu bar allows you to hide/unhide panels?

A. View

B. Edit

C. Window

D. None of the above

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4

Every animation needs a starting and ending point. _______________ are used to set these.

A. Scenes

B. Key frames

C. Blank frames

D. Graphic symbols

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4

With a button symbol...

A. You need to have content on all four keyframes (Up, Over, Down and Hit).

B. The Over keyframe represents what the button will look like when a user clicks on it.

C. The Hit keyframe represents what the button will look like when a user clicks on it.

D. The hit area will never been seen by the end user.

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4

What is a blank keyframe?

A. a frame that is the same as the keyframe before it - it looks like a gray rectangle without a dot

B. a frame that represents a change in content, be that scale, movement, rotation, color, etc - it looks like a gray rectangle with a black dot.

C. a frame without any content - it looks like a white box

D. a frame without any content - it looks like a white box with a white dot

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4

These are objects that have been converted so that you can use the same image a number of times in a movie. You can also use this to do fade effects, rotation effects, and flip effects.

A. layer

B. symbols

C. clip art

D. tween

What is the correct answer?

4

What is an acceptable instance name?

A. 1thumb_mc

B. thumb01.mc

C. *thumb01_mc

D. $01thumb

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4

This is the shortcut key for adding a key frame.

A. .FLA

B. .Doc File

C. .FLV File

D. .ASF File

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4

The tool that creates a rectangle, which you can customize the sides.

A. Rectangle tool

B. Square tool

C. Rectangle primitive tool

D. Oval tool

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4

The two ways to draw fills in a drawing?

A. Ink and Pencil

B. Brush and Spray

C. Oval and Shape

D. Fill and Autofill

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4

This area is much like a theatre stage. The white area displays what will be shown on the screen This area is much like a theatre stage. The white area displays what will be shown on the screen

A. Dashboard

B. Flash Stage

C. Tools Palette

D. Layers Panel

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4

You can control the fluidity of the line drawn with the pencil tool.

A. True

B. False

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4

This panel indicates what settings are being used for objects and allows you to change those settings.

A. Tools

B. Actions

C. Frames

D. Properties

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4

These are frames that are signaficant. It is the basis for tweened animation.

A. Keyframes

B. Special Frames

C. Master Frame

D. None of the above

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4

This is used to change an object from a circle to a square.

A. Mask

B. Shape tween

C. Motion tween

D. Morphing

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4

This action allows you to save the object in the library panel for future use.

A. Importing

B. Exporting

C. Convert to text

D. Convert to Symbol

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4

Clicking and dragging with the pen tool creates...

A. a straight line.

B. a curved line.

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4

This is, by far, the most tedious way to create animations.

A. Shape Tween

B. Motion Tween

C. Mask

D. Frame-by-Frame