Distribute to layers.
Break apart
frame-by-frame
Convert to symbol
A. Distribute to layers.
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
library
timeline
properties
tools panel
Importing
Exporting
Convert to text
Convert to Symbol
Paint Inside
Paint Selection
Paint Behind
Paint Normal
you need to give it an instance name in the property window.
you need to give it an instance name in the library.
you need to set its linkage properties to export for actionscript and assigning it a class by right clicking on the sound in the library and pulling up the linkage dialogue box.
you need to set its linkage properties to export for actionscript and assigning it a class in the properties window by pulling down the linkage option.
Improvement of design
Action Scripting
Polishing
Create a storyboard
Morphing
Tweening
Stacking
Masking
Dashboard
Layers Panel
Library Panel
Property Inspector
graphic
bitmap
button
movie clip
Library Panel
Property Inspector Panel
Layers Panel
All of the above
sandbox_mc.addeventlistener(mouseevent.click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);
sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);
Ctrl + O
Ctrl + Q
Ctrl + T
Ctrl + N
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
Refers to when a dot or period (.) is used in actionscript to conclude a line of code.
Refers to when a dot or period (.) is used in actionscript to access a property or method of an object.
Refers to when a dot or period (.) is used in actionscript to being a function.
Refers to when a dot or period (.) is used in actionscript to set a parameter.
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
StarPoly tool
PolyStar
Custom shape tool
. Polygon tool
Debug View
Classic View
Twining
Transition View
Tools
Actions
Frames
Properties
make a graphic symbol, then edit its timeline to animate a movie clip with shape tweens. Then on the main stage, you could motion tween the graphic symbol.
make a movie clip symbol, then edit its timeline to animate a movie clip with motion tweens. Then on the main stage, you could motion tween the movie clip symbol.
make a shape symbol, then edit its timeline to animate a graphic with shape tweens. Then on the main stage, you could motion tween the shape symbol.
make a movie clip symbol, then edit its timeline to animate a shape clip with shape tweens. Then on the main stage, you could motion tween the movie clip symbol.
hollow
black
blue
gray
be used to tween between one shape on one frame and another shape on another frame, but on the same layer.
be used on the main stage.
change the shape of a symbol.
eat bunnies.
...strokes.
...fills.
...the background.
layer
mask
button
tween
... Oval Tool.
... Oval Primitive Tool and adjust the Start Angle.
... Oval Primitive Tool and adjust the Inner Radius.
[...]
(...)
{...}
:...; (Your Answer)
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
Merge Tool
move Tool
Hand Tool
Zoom Tool
Dashboard
Flash Stage
Tools Palette
Layers Panel
With a movie clip selected, use the Free Transform tool and go to its options in the toolbox. The Envelop Distort tool is located at the bottom of the box.
With a shape selected, use the Free Transform tool and go to its options in the toolbox. The Envelop Distort tool is located at the bottom of the box.
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Sound
Commericals
Tweens