Timeline
Photo Story
Comic book
Storyboard
D. Storyboard
Rectangle tool
Square tool
Rectangle primitive tool
Oval tool
Powerline
Line Tool
Powertool
Pen Tool
...strokes.
...fills.
...the background.
Paint Inside
Paint Selection
Paint Behind
Paint Normal
Mask
Shape tween
Guided layer
Gravity effect
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
symbol name
instance name
a frame that is the same as the keyframe before it - it looks like a gray rectangle without a dot
a frame that represents a change in content, be that scale, movement, rotation, color, etc - it looks like a gray rectangle with a black dot.
a frame without any content - it looks like a white box
a frame without any content - it looks like a white box with a white dot
forgetting to name your instances
misspelling an instance name or variable
forgetting a { or }
all of the above
Ink and Pencil
Brush and Spray
Oval and Shape
Fill and Autofill
Motion Tween
Mask
Shape Tween
Action Script (Your Answer)
scenes
frames
layers
actions
layer
symbols
clip art
tween
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
View
Edit
Window
None of the above
Flick Per Scene
Frames Per Second
Frames Per Scene
Flick Per Second
True
False
Brainstorming
Refining
Action Scripting
Adding sound
make a graphic symbol, then edit its timeline to animate a movie clip with shape tweens. Then on the main stage, you could motion tween the graphic symbol.
make a movie clip symbol, then edit its timeline to animate a movie clip with motion tweens. Then on the main stage, you could motion tween the movie clip symbol.
make a shape symbol, then edit its timeline to animate a graphic with shape tweens. Then on the main stage, you could motion tween the shape symbol.
make a movie clip symbol, then edit its timeline to animate a shape clip with shape tweens. Then on the main stage, you could motion tween the movie clip symbol.
True
False
Dashboard
Flash Stage
Tools Palette
Layers Panel
Distribute to layers.
Break apart
frame-by-frame
Convert to symbol
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
...edit an anchor point
...create an anchor point.
...delete an anchor point.
Dashboard
Layers Panel
Library Panel
Property Inspector
... select the entire stroke.
... select the entire object.
... delete the entire stroke.
Debug View
Classic View
Twining
Transition View
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
set the property .alpha = 0
set the property .visible = true
set the property .alpha = 1;
set the property .visible = false;
Keyframes
Special Frames
Master Frame
None of the above