Alpha Value Settings
Transparency Settings
Color Settings
Object Settings
A. Alpha Value Settings
Motion Tween
Mask
Shape Tween
Action Script (Your Answer)
1thumb_mc
thumb01.mc
*thumb01_mc
$01thumb
Merge Drawing
Flash Tool
Gradient Transform Tool
Object Drawing
you need to give it an instance name in the property window.
you need to give it an instance name in the library.
you need to set its linkage properties to export for actionscript and assigning it a class by right clicking on the sound in the library and pulling up the linkage dialogue box.
you need to set its linkage properties to export for actionscript and assigning it a class in the properties window by pulling down the linkage option.
shift
option
control
command
layer
mask
button
tween
...strokes.
...fills.
...the background.
0
on
false
1
Erase Objects
Erase Only Shapes
Erase Selected Fills
Erase Normal
Merge Tool
Move Tool
Hand Tool
Eyedropper Tool
library
timeline
properties
tools panel
Mask
Shape tween
Motion tween
Morphing
object align with another object
object fill the entire stage
object fill another object
object fill the entire screen
Tweening
Shape Tween
Motion Tween
Transition
the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to have more precise control of the
the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to transform the shape by scaling, r
the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to have more precise control of the
the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to transform the shape by scaling, r
True
False
sandbox_mc.addeventlistener(mouseevent.click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);
sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);
Merge Tool
move Tool
Hand Tool
Zoom Tool
Layer
vector
bitmap
object
... Oval Tool.
... Oval Primitive Tool and adjust the Start Angle.
... Oval Primitive Tool and adjust the Inner Radius.
Mask
Shape tween
Guided layer
Gravity effect
Paint Inside
Paint Selection
Paint Behind
Paint Normal
a straight line.
a curved line.
View
Edit
Window
None of the above
true
false
Ctrl + O
Ctrl + Q
Ctrl + T
Ctrl + N
...the width of the paintbrush.
... the color of the paintbrush.
... the outline around a shape.
... the fill of a shape.
Library Panel
Property Inspector Panel
Layers Panel
All of the above
select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.
select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.
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Sound
Commericals
Tweens