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What is the correct answer?

4

What does not qualify as a symbol?

A. graphic

B. bitmap

C. button

D. movie clip

Correct Answer :

B. bitmap


Related Questions

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The Windows> Align> Entire Stage makes the ____________.

A. object align with another object

B. object fill the entire stage

C. object fill another object

D. object fill the entire screen

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The ___________ panel contains the basic tools needed to draw and modify objects.

A. Actions

B. Properties

C. Tools

D. Layers

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These are objects that have been converted so that you can use the same image a number of times in a movie. You can also use this to do fade effects, rotation effects, and flip effects.

A. layer

B. symbols

C. clip art

D. tween

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4

A key frame that contains objects will be represented by a ___________ circle.

A. hollow

B. black

C. blue

D. gray

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This ideals with the rotation and movement of the object from one point to another in specific frames.

A. Tweening

B. Shape Tween

C. Motion Tween

D. Transition

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4

To make a donut shape you would use the...

A. ... Oval Tool.

B. ... Oval Primitive Tool and adjust the Start Angle.

C. ... Oval Primitive Tool and adjust the Inner Radius.

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4

Clicking and dragging the playhead will scrub through your movie so you can see the animation.

A. True

B. False

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This is a way to take a word and animate each letter separately.

A. Distribute to layers.

B. Break apart

C. frame-by-frame

D. Convert to symbol

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4

functions need to be bracketed by....

A. [...]

B. (...)

C. {...}

D. :...; (Your Answer)

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4

Use this to make a symbol disappear from view (great for changing pictures). You would use motion tween for this method. You have to change the alpha� setting of the symbol. Alpha represents transparency.

A. Zoom

B. Masking

C. Fade Effect

D. Morphing

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4

You cannot change the angle or length of a gradient.

A. True

B. False

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Shape tweens can only

A. be used to tween between one shape on one frame and another shape on another frame, but on the same layer.

B. be used on the main stage.

C. change the shape of a symbol.

D. eat bunnies.

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4

With a button symbol...

A. You need to have content on all four keyframes (Up, Over, Down and Hit).

B. The Over keyframe represents what the button will look like when a user clicks on it.

C. The Hit keyframe represents what the button will look like when a user clicks on it.

D. The hit area will never been seen by the end user.

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4

Anticipation is...

A. the animation principle that deals with the motion at the end of an action.

B. the animation principle that deals with the effect on the surrounding environment as an action occurs.

C. the animation principle that deals with the motion at the beginning of an action.

D. the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.

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4

By default, this panel is located below the flash environment.

A. Library Panel

B. Property Inspector Panel

C. Layers Panel

D. All of the above

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4

With the brush tool selected, you can adjust your brush shape and size in the tool bar.

A. true

B. false

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4

When drawing with the Rectangle Tool, if you wanted to make a perfect square, you would hold down the _____ key while drawing.

A. shift

B. option

C. control

D. command

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4

Clicking and dragging with the pen tool creates...

A. a straight line.

B. a curved line.

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What is stacking order?

A. It is the order in which Flash executes actionscript. Listeners are run first in order to catch any events that may occur so that all functions may run correctly without causing any TypeErrors.

B. It is the order in which Flash renders a scene - elements are stacked within layers and layers are stacked with the movie. Shapes fall to the bottom of the stack within a layer, allowing for symbols and text objects to rise to the top. Likewise, layers a

C. The order in which you have to nest symbols within movie clips in order for motion tweens to work correctly.

D. The order in which you have to nest movie clips within symbols in order for motion tweens to work correctly.

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4

If you want to have a loop animation nested with in a symbol that you can tween on the main stage, you would

A. make a graphic symbol, then edit its timeline to animate a movie clip with shape tweens. Then on the main stage, you could motion tween the graphic symbol.

B. make a movie clip symbol, then edit its timeline to animate a movie clip with motion tweens. Then on the main stage, you could motion tween the movie clip symbol.

C. make a shape symbol, then edit its timeline to animate a graphic with shape tweens. Then on the main stage, you could motion tween the shape symbol.

D. make a movie clip symbol, then edit its timeline to animate a shape clip with shape tweens. Then on the main stage, you could motion tween the movie clip symbol.

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4

Which option represents the correct syntax for writing an event listener for a movie clip called sandbox_mc

A. sandbox_mc.addeventlistener(mouseevent.click, buildCastle);

B. sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);

C. sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);

D. sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);

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4

____________, when used appropriately, adds to the viewer's experience, making for a much richer and enjoyable activity.

A. Advertisments

B. Sound

C. Commericals

D. Tweens

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4

This view that is similar to the old interface of flash and is perfect for old Flash users.

A. Debug View

B. Classic View

C. Twining

D. Transition View

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4

Every animation needs a starting and ending point. _______________ are used to set these.

A. Scenes

B. Key frames

C. Blank frames

D. Graphic symbols

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4

________________ allow you to make objects move in a more random or non-straight path.

A. Mask

B. Shape tween

C. Guided layer

D. Gravity effect

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4

The tool that allows you to create a polygon and a star.

A. StarPoly tool

B. PolyStar

C. Custom shape tool

D. . Polygon tool

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4

The __________ shows the frames in the movie.

A. toolbar

B. Properties pane

C. timeline

D. scene

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4

If you want a button to not be visible to the user but still listen for events, you would need to...

A. set the property .alpha = 0

B. set the property .visible = true

C. set the property .alpha = 1;

D. set the property .visible = false;

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4

This tool allows you to grab a color of another object and apply it to another.

A. Merge Tool

B. Move Tool

C. Hand Tool

D. Eyedropper Tool

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4

Actionscript refers to movieclips via their...

A. symbol name

B. instance name