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4

Which of the following are good reasons to use an object oriented language?

A. You can define your data types

B. Program statements are simpler than in procedural languages.

C. An OO program can be taught to correct its own errors.

D. It's easier to conceptualize an OO program.

Correct Answer :

A. You can define your data types


Related Questions

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The binding that binds a function call at run time is called

A. early binding

B. run time binding

C. late binding

D. linking

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The exception is processed using

A. unexpected()

B. perform()

C. catch()

D. try()

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4

A function that is called automatically when an object is created is known as

A. instantiation

B. function prototype

C. constructor

D. structure

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4

Which of the following relationship is known as inheritancerelationship?

A. ‘has-a’ relationship

B. ‘is-a’ relationship

C. association relationship

D. none of the above

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Overloaded functions

A. Are a group of functions with the same name

B. All have the same number and types of arguments

C. Make life simpler for programmer

D. May fail unexpectedly due to stress

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4

In C++, the stream base class is

A. iostream

B. iofstream

C. ios

D. stdio

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The scope resolution operator is -

A. ::

B. ;

C. <<

D. ->

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4

The string table in C++ holds the

A. string constants in your program

B. program statements in string form

C. variables whose type is of string

D. none of the above

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4

Which of the following is true about const member functions?

A. const members can be invoked on both const as well as nonconst objects

B. const members can be invoked only on const objects and not on nonconst objects

C. nonconst members can be invoked on const objects as well as nonconst objects

D. none of the above

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4

Delete operator is used

A. To allocate storage

B. To deallocate storage

C. To delete variable name

D. None of the above are correct

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:: is known as

A. scope resolution operator

B. global operator

C. Both (a) & (b)

D. None of these

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4

The break statement causes an exit

A. Only from the innermost loop

B. Only from the innermost switch

C. From all loops and switch

D. Only from the innermost loops or switch

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4

Inline functions_____________ call overload.

A. Increase

B. Reduce

C. None of the above are correct

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The template function declaration specifies

A. template class

B. a generic class

C. exception

D. identifier

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Classes are useful because they

A. Are removed from memory when not in use

B. Permit data to be hidden from other classes

C. Bring together all aspects of an entity in one place

D. Can closely model objects in the real world

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4

A destructor can have arguments like constructor.

A. True

B. False

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Public data members can be accessed

A. Only from the base class itself

B. Both form the base class and from its derived classes

C. From the class which is friend of the base class

D. None of the above are correct

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4

_______ argument(s) are passed in case of unary overloaded operators.

A. Two

B. One

C. No

D. None of the above

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4

We cannot have the address of a constructor.

A. True

B. False

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The value of 'this' pointer can be changed.

A. True

B. False

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Which of the following can legitimately be passed to a function?

A. A constant

B. A variable

C. A structure

D. A header file

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Sharing of common information are achieved by the concept of

A. Virtual copying

B. Inheritance

C. Encapsulation

D. None of these

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Constructor returns void type value.

A. True

B. False

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An object is an allocated space in memory.

A. True

B. False

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The members of a class can be made private by

A. declaring them private

B. by default they are private

C. by declaring them in the beginning of the program immediately after main()

D. they are always public

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Class is similar to a variable.

A. True

B. False

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The following syntax is valid. void inline gram_ panchayat :: show_gram_ panchayat_info().

A. True

B. False

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In C++, identifiers have to be declared at the beginning of the blocks.

A. True

B. False

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"[]" Operator is a unary operator.

A. True

B. False

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this' pointer has to be used while accessing data members in a member function.

A. True

B. False