A value that cannot be changed
A container for storing data
A type of loop
A function
B. A container for storing data
List
Tuple
Stack
String
To manage hardware resources and provide services for software
To run applications
To create graphics
To store data
Central Processing Unit
Computer Programming Unit
Central Program Unit
Computer Processing Unit
A key used to unlock the database
A key used for encryption
A unique identifier for each record in the table
A key used for sorting records
It is used to define a new variable.
It is used to handle exceptions.
It is used to execute code if the if condition is false.
It is used to test multiple conditions sequentially.
Functional programming
Procedural programming
Object-oriented programming
Declarative programming
11001
11100
10011
11010
To store data
To execute code in a random order
To perform a specific task or computation
To create graphics
JPEG
HTTP
MP3
PNG
A database query
A blueprint that defines the structure and organization of a database
A database table
A database index
To execute a block of code a specific number of times
To define a function
To make decisions and execute code conditionally
To repeat a block of code while a condition is true
To create a loop
To exit a loop prematurely
To define a function
To print output to the console
1000
1001
100
1010
To execute a block of code a specific number of times
To make decisions and execute code conditionally
To define a function
To create graphics
/* This is a comment */
// This is a comment
# This is a comment
To define a function
To execute code regardless of whether an exception occurred
To create graphics
To repeat a block of code
To define a function
To create graphics
To initialize the attributes of an object when it is created
To exit a loop
00101010
10101010
11010010
01010101
int
float
list
char
HyperText Transfer Protocol
HyperTransfer Text Protocol
HyperTransfer Transfer Protocol
HyperText Text Protocol
A type of loop
A category of values with a common set of operations
A programming language
A set of rules for writing code
An operator that performs mathematical calculations
An operator that combines two values
An operator that evaluates a condition and returns one of two values based on the condition
An operator that compares two values for equality
variableName = 42
variableName := 42
42 = variableName
variableName -> 42
To define a new variable
To handle exceptions
To execute code if the if condition is true
To execute code if the if condition is false
To protect against physical intrusions
To block unwanted network traffic and protect a network from unauthorized access
To boost network speed
To filter spam emails
To execute code based on multiple conditions
To define a function
To create graphics
To exit a loop
for loop
if statement
switch statement
while loop
A set of rules and conventions for communication between devices
A type of hardware
A programming language
A software application
To prevent data corruption
To optimize data retrieval by providing fast access to specific records
To store large amounts of data
To encrypt data
A programming language
A set of rules for writing code
A category of values with a common set of operations
A loop