A set of rules and conventions for communication between devices
A type of hardware
A programming language
A software application
A. A set of rules and conventions for communication between devices
A request for information sent from a web server to a web client
A request for information sent from a web client to a web server
A request to download a web page
A request to play a video on a web page
HyperText Markup Language
High-Level Text Language
Hyperlink Text Management Language
Home Tool Markup Language
To execute a block of code a specific number of times
To make decisions and execute code conditionally
To define a function
To create graphics
To execute code line by line
To translate high-level code into machine code
To debug code
To create user interfaces
Catching harmful computer viruses
Fishing for personal information through deceptive emails or websites
Encrypting data for security
Scanning for network vulnerabilities
1
0
2
It depends on the context
const pi = 3.14159
final float PI = 3.14159
PI = 3.14159
constant PI = 3.14159
variableName = 42
variableName := 42
42 = variableName
variableName -> 42
An insect that disrupts the computer's operation
A hardware malfunction
An error or flaw in a program's code
A security vulnerability
A set of rules and conventions for communication between devices
A type of hardware
A programming language
A software application
float
int
str
bool
To display web pages
To protect against viruses
To store, retrieve, and manage data in a database
To create graphics
/* This is a comment */
// This is a comment
# This is a comment
Internet Protocol
Internal Processor
Information Provider
Internet Program
To exit the program
To print a message to the console
To stop a loop
To return a value from a function
A variable
A function
An object created based on the class
A class variable
The process of converting code into an executable program
The process of hiding the implementation details of an object
The process of compiling code
The process of optimizing code for performance
Java
Ruby
Python
C#
Stack
Queue
Linked List
Binary Tree
A unique identifier for a function
The name of a function
The body of a function
A comment within a function
To store data
To execute code in a random order
To perform a specific task or computation
To create graphics
HyperText Transfer Protocol
HyperTransfer Text Protocol
HyperTransfer Transfer Protocol
HyperText Text Protocol
An operator that performs mathematical calculations
An operator that combines two values
An operator that evaluates a condition and returns one of two values based on the condition
An operator that compares two values for equality
To define a function
To create graphics
To handle exceptions and errors
To write comments in code
A data type used to store text
A variable that stores multiple values
A variable that stores the memory address of another variable
A type of loop
To execute a block of code a specific number of times
To define a function
To make decisions and execute code conditionally
To repeat a block of code while a condition is true
To execute code based on multiple conditions
To define a function
To create graphics
To exit a loop
A value that cannot be changed
A container for storing data
A type of loop
A function
To store a single value
To store a collection of values of the same data type
To perform mathematical calculations
To create graphics
int
float
list
char