LED display device
CRT display device
Flat panel display device
None of the above mentioned
B. CRT display device
Video Display
Raster Scan Display
Random Scan Display
All of the above mentioned
Scan-line fill algorithm
Boundary-fill algorithm
Entire fill algorithm
Slide curve algorithm
Control Electrode
Electron Gun
Focusing System
All of the Above
Rotation
Translation
Scaling
All of the mentioned above
Charles Darwin
Ferdinand Barun
Thomas Alva Edison
None of the above
It uses floating point operations over integer addition and subtraction
It considers only selected ranged inputs
It uses integer addition and subtraction over floating point operations
None of the above
It has an electron beam that directed only to the screen areas where any picture has to be displayed.
It has a good pixel amount.
It's ideal for line drawing.
All of the above mentioned.
Storage, conditioning, and output
Same speed
Different speed
None of the mentioned above
Interlaced Scanning
Non- Interlaced Scanning
Spiral Scanning
All of the Above
Display Devices
Video signal
Text wrapping
None of the above mentioned
Screen
Display
Matrix
Array
Red
Blue
Green
All of these
It represents real world coordinate system.
A window port can be defined with the help of a GWINDOW statement.
Window port is the coordinate area specially selected for the display.
All of the above
Shearing
Reflection
Translation
Transformation
Width
Color
Type
All of the mentioned above
Window port
View Port
Universal Port
None of the above
Pixel per inch
Photos per instruction
Pixels per image
None of the above
Dark line
Dotted line
Dashed line
None of the mentioned above
Scan conversion
Randomization
Rasterization
Encoding
Specific distances between dx and dy
Rotation angle ?
Scaling
Repositioning
Translation vector
Shift vector
Translation distances
Both A and B
Digital difference analyzer
Direct differential analyzer
Digital differential analyzer
Data differential analyzer
Positive Value
Negative value
Value less than 180 degree
All of the above
Direct View Storage Tube
Digital View Storing Time
Direct Visual Storing Tube
Digital View Storage Tube
Line
Vertices
Edges
All of the mentioned above
P'=R*P
P'= P + R
P'= P / R
None of the above mentioned
Random Scan Display Algorithm
Raster Scan Display Algorithm
Both a. and b.
None of the above
Translation
Rotation
Scaling
None of the above
Translation
Shearing
Both a. and b.
None of the above
Resolution
Depth
Both a. and b.
None of the above