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4

The members of a class by default are private.

A. True

B. False

Correct Answer :

A. True


Related Questions

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4

Private members of a structure can be accessed directly from the outside of the structure.

A. True

B. False

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4

_____________ operator must have one class object

A. +

B. new

C. all

D. None of these

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4

One of the major disadvantage with late binding is

A. the source code should be made available at compile time

B. the program runs slower

C. dynamic variables can not be used in the program

D. static variables can not be used

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4

this' pointer has to be used while accessing data members in a member function.

A. True

B. False

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4

Class members are _______________ by default

A. Private

B. protected

C. public

D. None of the above are correct

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4

In a for loop with a multi-statement loop body, semicolons should appear following

A. The for statement itself

B. The closing brace in a multi-statement loop body

C. Each statement within the loop body.

D. The test expression

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4

A constructor cannot be explicitly called.

A. True

B. False

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4

In C++, identifiers have to be declared at the beginning of the blocks.

A. True

B. False

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4

In C++, the stream base class is

A. iostream

B. iofstream

C. ios

D. stdio

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4

A base class is inherited by

A. derived class

B. inline function

C. constructor

D. none of the above

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4

By using protected, one can create class members that are private to their class but

A. that can not be inherited and accessed by a derived class

B. that can still be inherited and accessed by a derived class

C. that can be public

D. none of the above

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4

main() returns a value of type

A. real

B. char

C. int

D. null

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4

By default, members cannot be inherited.

A. True

B. False

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4

A destructor can have a return type.

A. True

B. False

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4

"[]" Operator is a unary operator.

A. True

B. False

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4

An object is an allocated space in memory.

A. True

B. False

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4

The ?: can be used to replace

A. if-else statement

B. wild cards

C. no meaning in C++

D. returns the value

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4

The signature of a function is

A. The return type

B. The number and type of arguments

C. The class of a function

D. None of the above

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4

Reference to an object behaves like a constant pointer.

A. True

B. False

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4

Which of the following can legitimately be passed to a function?

A. A constant

B. A variable

C. A structure

D. A header file

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4

Delete operator is used

A. To allocate storage

B. To deallocate storage

C. To delete variable name

D. None of the above are correct

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4

The break statement causes an exit

A. Only from the innermost loop

B. Only from the innermost switch

C. From all loops and switch

D. Only from the innermost loops or switch

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4

_______ argument(s) are passed in case of unary overloaded operators.

A. Two

B. One

C. No

D. None of the above

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4

A pure virtual function is a virtual function that has

A. no definition in its base class

B. a definition in its base class

C. a definition in at least one derived class

D. definition in base class and at least one derived class

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4

The template function declaration specifies

A. template class

B. a generic class

C. exception

D. identifier

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4

Classes are useful because they

A. Are removed from memory when not in use

B. Permit data to be hidden from other classes

C. Bring together all aspects of an entity in one place

D. Can closely model objects in the real world

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4

Constructor returns void type value.

A. True

B. False

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4

The string table in C++ holds the

A. string constants in your program

B. program statements in string form

C. variables whose type is of string

D. none of the above

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4

We cannot have the address of a constructor.

A. True

B. False

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4

Static data member can be declared as const too.

A. True

B. False