+
new
all
None of these
Structure member
Structure tag
Structure variable
The keyword struct.
True
False
string constants in your program
program statements in string form
variables whose type is of string
none of the above
no definition in its base class
a definition in its base class
a definition in at least one derived class
definition in base class and at least one derived class
Access method
Auxiliary storage management
Free integrity mechanism
None of the above
True
False
To dynamically allocate storage
To statically allocate storage
To allocate storage for a new variable
None of the above are correct
copy constructor
new
instantiation
none of the above
references are pointers
array of references can be created
you can not reference a reference variable
all of the above
Returns a character when any key is pressed
Returns a character when ENTER is pressed
Display a character on the screen when a key is pressed
Does not display a character on the screen
Class C is friend of class A
Class A is friend of class C
Class A and Class C do not have any friend relationship
None of the above
Automatic assignment of data to object during instantiation
Automatic call of a function
To declare a local variable
It is not a keyword in C++
True
False
try block
throw exception
catch function
abort()
Reprehensible
Encapsulated
Overload
Extensible
pure class
abstract class
base class
derived class
Are a group of functions with the same name
All have the same number and types of arguments
Make life simpler for programmer
May fail unexpectedly due to stress
True
False
True
False
Are removed from memory when not in use
Permit data to be hidden from other classes
Bring together all aspects of an entity in one place
Can closely model objects in the real world
True
False
var1 can not be accessed
var1 is a pointer to a pointer of type int
var1 is a protected data type of integer
this type declaration shows an error
In the object of which it is a member
In the class of which it is a member
In the object of the class of which it is a member
In the public part of its class
->
dot operator
::
>>
True
False
scope resolution operator
global operator
Both (a) & (b)
None of these
True
False
Only from the base class itself
Both from the base class and form its derived classes
From the class which is a friend of the base class
None of the above is correct
unexpected()
perform()
catch()
try()