+
new
all
None of these
no definition in its base class
a definition in its base class
a definition in at least one derived class
definition in base class and at least one derived class
early binding
run time binding
late binding
linking
True
False
new
volatile
static
==
True
False
In the object of which it is a member
In the class of which it is a member
In the object of the class of which it is a member
In the public part of its class
Goes in the object to the right of the operator
Goes in the object to the left of the operator
Goes in the object of which the operator is a member
Must be returned
Two
One
No
None of the above
All variables must be declared before they are used
Variables in C++ need not be declared and the type can be assigned dynamically
Variables in C++ can be declared at the end of the program (before the main function terminates)
Variables can not be used explicitly in C++
True
False
The normal cout<< combination
The cin.get() function with one argument
The cin.get() function with two argument
The cin.get() function with three argument
copy constructor
new
instantiation
none of the above
Encapsulation
Data dependency
Inheritance
Instantiation
To dynamically allocate storage
To statically allocate storage
To allocate storage for a new variable
None of the above are correct
references are pointers
array of references can be created
you can not reference a reference variable
all of the above
string constants in your program
program statements in string form
variables whose type is of string
none of the above
var1 can not be accessed
var1 is a pointer to a pointer of type int
var1 is a protected data type of integer
this type declaration shows an error
True
False
1
5
0
-3
Class C is friend of class A
Class A is friend of class C
Class A and Class C do not have any friend relationship
None of the above
->
dot operator
::
>>
Only from the innermost loop
Only from the innermost switch
From all loops and switch
Only from the innermost loops or switch
real
char
int
null
True
False
unexpected()
perform()
catch()
try()
instantiation
function prototype
constructor
structure
True
False
sixth
seventh
eighth
impossible to tell
that can not be inherited and accessed by a derived class
that can still be inherited and accessed by a derived class
that can be public
none of the above