Automatic assignment of data to object during instantiation
Automatic call of a function
To declare a local variable
It is not a keyword in C++
C. To declare a local variable
The loop in which it occurs
The block in which it occurs
The function in which it occurs
The program in which it occurs
From the point of definition onwards in the program
From the point of definition onwards in the function
From the point of definition onwards in the block
Throughout the function
True
False
A file in which recoreds are arranged in a way they are inserted in a file
A file in which records are arranged in a particular order
Files which are stored on a direct access storage medium
None of the above
10
20
55
there is an error in the program
Are a group of functions with the same name
All have the same number and types of arguments
Make life simpler for programmer
May fail unexpectedly due to stress
the source code should be made available at compile time
the program runs slower
dynamic variables can not be used in the program
static variables can not be used
early binding
run time binding
late binding
linking
The normal cout<< combination
The cin.get() function with one argument
The cin.get() function with two argument
The cin.get() function with three argument
True
False
The return type
The number and type of arguments
The class of a function
None of the above
Only from the base class itself
Both form the base class and from its derived classes
From the class which is friend of the base class
None of the above are correct
new
volatile
static
==
True
False
-a
-o
-c
none of these
it need not have any object
it should be used only as a derived class
it need not have any members
none of the above
Data security
Data hiding
Data manipulation
Data definition
True
False
that can not be inherited and accessed by a derived class
that can still be inherited and accessed by a derived class
that can be public
none of the above
instantiation
function prototype
constructor
structure
True
False
Goes in the object to the right of the operator
Goes in the object to the left of the operator
Goes in the object of which the operator is a member
Must be returned
True
False
True
False
True
False
const members can be invoked on both const as well as nonconst objects
const members can be invoked only on const objects and not on nonconst objects
nonconst members can be invoked on const objects as well as nonconst objects
none of the above
True
False
‘has-a’ relationship
‘is-a’ relationship
association relationship
none of the above
Encapsulation
Data dependency
Inheritance
Instantiation
True
False