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4

In a graphics system, the most prominent output device is,

A. VDU (Visual Display Unit)

B. Printer

C. Joystick

D. None of the above mentioned

Correct Answer :

A. VDU (Visual Display Unit)


In a graphics system, the most prominent output device is a VDU (Visual Display Unit).

Related Questions

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4

In a graphics system, the most prominent output device is,

A. VDU (Visual Display Unit)

B. Printer

C. Joystick

D. None of the above mentioned

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4

The amount of pixels contained in a graphics system's frame buffer is referred to as,

A. Resolution

B. Screen Size

C. Screen Color

D. None of the above mentioned

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4

In a graphical user interface, the most common input device is,

A. Mouse

B. Keyboard

C. Monitor

D. Joy stick

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4

Which of the following best defines Scan Conversion in computer graphics?

A. It is a process of representing graphics objects as a collection of pixels

B. It is a process of converting colored images to grayscale images.

C. It is a process of converting handmade drawing to computer pictures through a scanner

D. None of the above

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4

The main role of a frame buffer is the ___ of the video signals that drive the display device.

A. Storage, conditioning, and output

B. Same speed

C. Different speed

D. None of the mentioned above

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4

The transformation set is also known as,

A. Translation difference

B. Rotation colour model

C. Colour Mapping Functions

D. None of these

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4

Which of the following does not represent a line pattern?

A. Dark line

B. Dotted line

C. Dashed line

D. None of the mentioned above

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4

Which of the following are true with respect to the Bresenham's algorithm?

A. It produces smooth polygons

B. The results of this algorithm are 100 percent accurate.

C. Due to integer operations, it's complexity gets reduced

D. All of the above

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4

We set all scale factors to reduce the object's dimension.

A. Greater than 0

B. Less than 1

C. in Between 0 and 1

D. None of the Above

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4

The process of transforming a 2D world-coordinate object to device coordinates is termed as:

A. Window to Viewport Transformation

B. Viewing Transformation

C. Windowing Transformation

D. All of the above

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4

Why is the complexity of Bresenham's line drawing algorithm less than that of DDA line drawing algorithm?

A. It uses floating point operations over integer addition and subtraction

B. It considers only selected ranged inputs

C. It uses integer addition and subtraction over floating point operations

D. None of the above

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4

A most suitable feature of a Graphics Card is to,

A. Send graphical data to the output unit

B. Receive graphical data to the input unit

C. Send graphical data from output unit

D. Receive graphical data to the output device

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4

Which of the following sentence used in application software to specify line-type attributes?

A. SETLINE ()

B. SETLINE TYPE (lt)

C. Both of the above mentioned

D. None of the above mentioned

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4

With reference to Random Scan Display the beam of electron moves to the left top corner of the screen to move to another frame. This motion is referred to as ___

A. Vertical retrace

B. Horizontal retrace

C. Scan line

D. All of the above mentioned

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4

Can we represent multiple scenes from a real-world coordinate system on the viewport? If yes, how?

A. By using multiple viewports

B. By using multiple window ports

C. Both a. and b.

D. No, we cannot represent multiple scenes from a real-world coordinate system on the viewport

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4

In Bressenhams line algorithm, there are certain conditions for deciding the successive parameters. Of the distances d1

A. Positive

B. Equal

C. Negative

D. Can be any of the above

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4

The RGB image is known as the true color image. What does RGB stand for?

A. Real grey Black Image

B. Red greyed Background Image

C. Red Green Blue image

D. None of the above

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4

The distances between two points (dx, dy) are referred to as translation distances (dx, dy).

A. Translation vector or Shift vector

B. Translation difference

C. Only B

D. None of these

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4

What is the range of the pixels in a Grayscale images?

A. 0 - 1

B. 0 - 255

C. 0 - 210

D. None of the above

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4

Amongst which one of the most basic transformation methods which may applied in three-dimensional planes -

A. Rotation

B. Translation

C. Scaling

D. All of the mentioned above

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4

Who among the following developed the CRT (Cathode Ray Tube)?

A. Charles Darwin

B. Ferdinand Barun

C. Thomas Alva Edison

D. None of the above

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4

Which of the following defines the mapping of points from some domain to bits?

A. Pix-map

B. Graph

C. Bitmap

D. All of the mentioned

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4

What value of the rotation angle rotates the object in clockwise direction?

A. Positive Value

B. Negative value

C. Value less than 180 degree

D. All of the above

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4

Which of the following line algorithms best balances the processing load among all the processers?

A. Parallel line algorithm

B. DDA line algorithm

C. Both a. and b. balances the load equally

D. None of the above

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4

Which one of the following does not fit for Random Scan and Raster Scan?

A. Polygon Drawing Techniques

B. Line Drawing Techniques

C. Techniques to display an image on the screen

D. Only A

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4

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A. A set proportional to a small horizontal deflection voltage

B. A set corresponding vertical deflection

C. Only B

D. All of the mentioned above

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4

Which among the following objects can be scan converted?

A. Point, Line, Sector, Arc

B. Characters

C. Ellipse, Rectangle, Polygons

D. All of the above

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4

Which devices provide the graphics framework with positional data?

A. Output devices

B. Storage devices

C. Input devices

D. Both B and C

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4

Which part of CRT monitor is responsible for clear picture on the screen?

A. Phosphorus Screen

B. Deflection Yoke

C. Focusing System

D. Colored Lights of the screen

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4

The fundamental geometric transformations are as follows:

A. Scaling

B. Translation

C. Rotation

D. All of the Above