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4

Which among the following objects can be scan converted?

A. Point, Line, Sector, Arc

B. Characters

C. Ellipse, Rectangle, Polygons

D. All of the above

Correct Answer :

D. All of the above


All the mentioned objects can be scan converted. Hence the correct option is: d. All of the above.

Related Questions

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4

Which of the following is true with respect to the Bresenham's line drawing algorithm?

A. It overcomes the drawbacks of DDA line drawing algorithm

B. The DDA algorithm was proposed to overcome the limitations of Bresenham's line drawing algorithm

C. Both a. and b.

D. None of the above

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4

A transformation method which may cause the change in a shape of an object is referred as,

A. Rotation

B. Scaling

C. Reflection

D. Shear

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4

The process of transforming a 2D world-coordinate object to device coordinates is termed as:

A. Window to Viewport Transformation

B. Viewing Transformation

C. Windowing Transformation

D. All of the above

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4

A video display device with the smallest height, lowest power usage, and lightest weight is -

A. LED display device

B. CRT display device

C. Flat panel display device

D. None of the above mentioned

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4

With reference to Random Scan Display the beam of electron moves to the left top corner of the screen to move to another frame. This motion is referred to as ___

A. Vertical retrace

B. Horizontal retrace

C. Scan line

D. All of the above mentioned

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4

An efficient transformation method which produces a parallel mirror image of an object is also referred as,

A. Rotation

B. Reflection

C. Shear

D. All of the mentioned above

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4

What are Random scan and Raster scan techniques?

A. Techniques to display an image on the screen

B. Line Drawing Techniques

C. Polygon Drawing Techniques

D. None of the above

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4

We set all scale factors to reduce the object's dimension.

A. Greater than 0

B. Less than 1

C. in Between 0 and 1

D. None of the Above

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4

Which of the following is defined by the number of pixels present in the frame buffer?

A. Resolution

B. Depth

C. Both a. and b.

D. None of the above

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4

Why is the complexity of Bresenham's line drawing algorithm less than that of DDA line drawing algorithm?

A. It uses floating point operations over integer addition and subtraction

B. It considers only selected ranged inputs

C. It uses integer addition and subtraction over floating point operations

D. None of the above

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4

With reference to Random Scan Display, which of the following options is correct?

A. It has an electron beam that directed only to the screen areas where any picture has to be displayed.

B. It has a good pixel amount.

C. It's ideal for line drawing.

D. All of the above mentioned.

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4

Which part of CRT monitor is responsible for clear picture on the screen?

A. Phosphorus Screen

B. Deflection Yoke

C. Focusing System

D. Colored Lights of the screen

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4

GUI stands for,

A. Graphical Usable Interface

B. Graphical User Interface

C. Graph Users Interface

D. Graphic User Interface

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4

The transformation set is also known as,

A. Translation difference

B. Rotation colour model

C. Colour Mapping Functions

D. None of these

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4

What is the range of the pixels in a Grayscale images?

A. 0 - 1

B. 0 - 255

C. 0 - 210

D. None of the above

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4

The amount of pixels contained in a graphics system's frame buffer is referred to as,

A. Resolution

B. Screen Size

C. Screen Color

D. None of the above mentioned

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4

What are the fundamental characteristics of a straight line?

A. Width

B. Color

C. Type

D. All of the mentioned above

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4

A line can be seen by,

A. Two points

B. One point

C. Four points

D. Three points

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4

Which devices provide the graphics framework with positional data?

A. Output devices

B. Storage devices

C. Input devices

D. Both B and C

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4

Which of the following are true with respect to the Window Port in computer graphics?

A. It represents real world coordinate system.

B. A window port can be defined with the help of a GWINDOW statement.

C. Window port is the coordinate area specially selected for the display.

D. All of the above

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4

An efficient transformation method in which an object may shift form one coordinate position to any other coordinate position in a three-dimensional plane -

A. Rotation

B. Translation

C. Scaling

D. All of the mentioned above

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4

In which of the following transformation methods of Computer Graphics is the Shape of the Object not deformed?

A. Translation

B. Shearing

C. Both a. and b.

D. None of the above

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4

In a graphics system, the most prominent output device is,

A. VDU (Visual Display Unit)

B. Printer

C. Joystick

D. None of the above mentioned

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4

What is the main reason behind developing algorithms for scan conversion?

A. The algorithms can generate graphics objects at a faster rate here.

B. Here, the memory can be efficiently used

C. Both a. and b.

D. None of the above

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4

The distances between two points (dx, dy) are referred to as translation distances (dx, dy).

A. Translation vector or Shift vector

B. Translation difference

C. Only B

D. None of these

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4

Which of the following line algorithms best balances the processing load among all the processers?

A. Parallel line algorithm

B. DDA line algorithm

C. Both a. and b. balances the load equally

D. None of the above

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4

In ___ a beam of the electron is directed only to the screen areas where any picture has to be displayed or drawn on the screen.

A. Video Display

B. Raster Scan Display

C. Random Scan Display

D. All of the above mentioned

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4

Which of the following best defines Scan Conversion in computer graphics?

A. It is a process of representing graphics objects as a collection of pixels

B. It is a process of converting colored images to grayscale images.

C. It is a process of converting handmade drawing to computer pictures through a scanner

D. None of the above

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4

Fill in the blank:Each pixel has some intensity value which is represented in memory of the computer. This memory part is known as the ____________.

A. Frame Buffer

B. Random Access Memory (RAM)

C. Picture Memory

D. None of the above

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4

Which among the following is best suited for a realistic shaded image drawing on the screen?

A. Random Scan Display Algorithm

B. Raster Scan Display Algorithm

C. Both a. and b.

D. None of the above