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Which part of CRT monitor is responsible for clear picture on the screen?

A. Phosphorus Screen

B. Deflection Yoke

C. Focusing System

D. Colored Lights of the screen

Correct Answer :

C. Focusing System


Focusing systems focus a narrow beam of electron, which leads to sharper and clearer picture quality.

Related Questions

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A. A set proportional to a small horizontal deflection voltage

B. A set corresponding vertical deflection

C. Only B

D. All of the mentioned above

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The main role of a frame buffer is the ___ of the video signals that drive the display device.

A. Storage, conditioning, and output

B. Same speed

C. Different speed

D. None of the mentioned above

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4

RGB models are used for,

A. Graphical display

B. Graphical error

C. Graphical system

D. None of the above mentioned

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A most suitable feature of a Graphics Card is to,

A. Send graphical data to the output unit

B. Receive graphical data to the input unit

C. Send graphical data from output unit

D. Receive graphical data to the output device

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4

The process of transforming a 2D world-coordinate object to device coordinates is termed as:

A. Window to Viewport Transformation

B. Viewing Transformation

C. Windowing Transformation

D. All of the above

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The term transformation refers to the process of applying a translation to an entity.

A. It's being repositioned around a circle lane

B. Repositioning it along with straight line path

C. Only A

D. None of these

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4

Can a dotted line be seen by generation using,

A. Short dash spacing

B. Long dash spacing

C. Inter dash spacing

D. Dots

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Can we represent multiple scenes from a real-world coordinate system on the viewport? If yes, how?

A. By using multiple viewports

B. By using multiple window ports

C. Both a. and b.

D. No, we cannot represent multiple scenes from a real-world coordinate system on the viewport

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4

In a graphical user interface, the most common input device is,

A. Mouse

B. Keyboard

C. Monitor

D. Joy stick

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Fill in the blank:Each pixel has some intensity value which is represented in memory of the computer. This memory part is known as the ____________.

A. Frame Buffer

B. Random Access Memory (RAM)

C. Picture Memory

D. None of the above

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___ is a method of moving an entity from one coordinate point to another into a straight-line path is known as positioning.

A. Shearing

B. Reflection

C. Translation

D. Transformation

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Which of the following is defined by the number of pixels present in the frame buffer?

A. Resolution

B. Depth

C. Both a. and b.

D. None of the above

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Which display device allows a user to move around an object and can be shown it from different angles?

A. Flat Panel Display Devices

B. Direct View Storage Tubes

C. 3D Devices

D. CRT

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The term DDA in the DDA algorithm stands for:

A. Digital difference analyzer

B. Direct differential analyzer

C. Digital differential analyzer

D. Data differential analyzer

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In which of the following transformation methods of Computer Graphics is the Shape of the Object not deformed?

A. Translation

B. Shearing

C. Both a. and b.

D. None of the above

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The translation of a specified picture description into a series of pixel-intensity values for storage in the frame buffer is known as digitization, it is also known as ...,

A. Scan conversion

B. Randomization

C. Rasterization

D. Encoding

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In ___ a beam of an electron is moved across the screen. It moves from top to bottom considering one row at a time.

A. Raster Scan Display

B. Random Scan Display

C. Both A and B

D. None of the above mentioned

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Why is the complexity of Bresenham's line drawing algorithm less than that of DDA line drawing algorithm?

A. It uses floating point operations over integer addition and subtraction

B. It considers only selected ranged inputs

C. It uses integer addition and subtraction over floating point operations

D. None of the above

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4

An efficient transformation method in which an object may shift form one coordinate position to any other coordinate position in a three-dimensional plane -

A. Rotation

B. Translation

C. Scaling

D. All of the mentioned above

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Which controller is used in the frame buffer?

A. Display controller

B. Data controller

C. Digital controller

D. None of the above mentioned

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The transformation of the entity in relation to an axis is called the reflection image.

A. Reflection

B. Translation

C. Only A

D. Only B

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___ is a rigid body transformation that enables an entity to shift without deforming.

A. Rotation

B. Translation

C. Only B

D. None of the above

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Which of the following best defines Scan Conversion in computer graphics?

A. It is a process of representing graphics objects as a collection of pixels

B. It is a process of converting colored images to grayscale images.

C. It is a process of converting handmade drawing to computer pictures through a scanner

D. None of the above

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A display controller converts 0s and 1s to the ...

A. Display Devices

B. Video signal

C. Text wrapping

D. None of the above mentioned

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A two-dimensional point is transformed by inserting.

A. Translation vector

B. Shift vector

C. Translation distances

D. Both A and B

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Which of the following are true with respect to the Window Port in computer graphics?

A. It represents real world coordinate system.

B. A window port can be defined with the help of a GWINDOW statement.

C. Window port is the coordinate area specially selected for the display.

D. All of the above

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Which of the following transformation techniques is responsible for altering (either enlarging it or diminishing it) the size of the object?

A. Translation

B. Rotation

C. Scaling

D. None of the above

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What is the range of the pixels in a Grayscale images?

A. 0 - 1

B. 0 - 255

C. 0 - 210

D. None of the above

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What is the main reason behind developing algorithms for scan conversion?

A. The algorithms can generate graphics objects at a faster rate here.

B. Here, the memory can be efficiently used

C. Both a. and b.

D. None of the above

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4

Which among the following is best suited for a smooth line drawing on the screen?

A. Random Scan Display Algorithm

B. Raster Scan Display Algorithm

C. Both a. and b.

D. None of the above