Bressenham's line algorithm
DDA line algorithm
Mid-point algorithm
None of the above
D. None of the above
P'=R*P
P'= P + R
P'= P / R
None of the above mentioned
Shearing
Reflection
Translation
Transformation
Display Devices
Video signal
Text wrapping
None of the above mentioned
It is a process of representing graphics objects as a collection of pixels
It is a process of converting colored images to grayscale images.
It is a process of converting handmade drawing to computer pictures through a scanner
None of the above
Random Scan Display Algorithm
Raster Scan Display Algorithm
Both a. and b.
None of the above
Direct View Storage Tube
Digital View Storing Time
Direct Visual Storing Tube
Digital View Storage Tube
LED display device
CRT display device
Flat panel display device
None of the above mentioned
Rotation
Reflection
Shear
All of the mentioned above
Short dash spacing
Long dash spacing
Inter dash spacing
Dots
Shift Vector
Shift Coordinates
Translation points
None of the above
The algorithms can generate graphics objects at a faster rate here.
Here, the memory can be efficiently used
Both a. and b.
None of the above
Phosphorus Screen
Deflection Yoke
Focusing System
Colored Lights of the screen
Digital difference analyzer
Direct differential analyzer
Digital differential analyzer
Data differential analyzer
Using coping every row of a block into a column in a new frame buffer location
Using drawing a line
Using refresh a frame buffer
None of the above mentioned
CRTs are brighter than LCDs.
CRTs can operate at any resolution and at any aspect ratio.
CRTs are the most expensive display device till current date.
None of the above
Cathode Random Tunnel
Cathode Ray Tube
Cathode Random Tube
Cathode Ray Tunnel
It controls the electron beam
It established the electrode-cathode connection
Its glows the electrode
None of these
Display Processor and CPU
Output device and Input
Display devices, recorder
None of above mentioned
It overcomes the drawbacks of DDA line drawing algorithm
The DDA algorithm was proposed to overcome the limitations of Bresenham's line drawing algorithm
Both a. and b.
None of the above
VDU (Visual Display Unit)
Printer
Joystick
None of the above mentioned
Scan-line fill algorithm
Boundary-fill algorithm
Entire fill algorithm
Slide curve algorithm
Specific distances between dx and dy
Rotation angle ?
Scaling
Repositioning
Video Display
Raster Scan Display
Random Scan Display
All of the above mentioned
Parallel line algorithm
DDA line algorithm
Both a. and b. balances the load equally
None of the above
Random Scan Display Algorithm
Raster Scan Display Algorithm
Both a. and b.
None of the above
Electron gun
Phosphorus coated tube
Filament
Anode and cathode
It produces smooth polygons
The results of this algorithm are 100 percent accurate.
Due to integer operations, it's complexity gets reduced
All of the above
Window port
View Port
Universal Port
None of the above
Translation
Shearing
Both a. and b.
None of the above
Red
Blue
Green
All of these