It controls the electron beam
It established the electrode-cathode connection
Its glows the electrode
None of these
A. It controls the electron beam
Line
Vertices
Edges
All of the mentioned above
Bressenham's line algorithm
DDA line algorithm
Mid-point algorithm
None of the above
Reflection
Translation
Only A
Only B
Resolution
Depth
Both a. and b.
None of the above
Two points
One point
Four points
Three points
Digital difference analyzer
Direct differential analyzer
Digital differential analyzer
Data differential analyzer
P'=R*P
P'= P + R
P'= P / R
None of the above mentioned
Graphical display
Graphical error
Graphical system
None of the above mentioned
Raster Scan Display
Random Scan Display
Both A and B
None of the above mentioned
Phosphorus Screen
Deflection Yoke
Focusing System
Colored Lights of the screen
Fluorescent powder
No coating
Phosphorus
None of the above
Raster Scan Display
Random Scan Display
Both A and B
None of the above mentioned
Window port
View Port
Universal Port
None of the above
Parallel line algorithm
DDA line algorithm
Both a. and b. balances the load equally
None of the above
Display controller
Data controller
Digital controller
None of the above mentioned
It is an incremental method
It chooses points randomly
It uses floating point operations
All of the above
Scaling
Translation
Rotation
All of the Above
Control Electrode
Electron Gun
Focusing System
All of the Above
Translation vector or Shift vector
Translation difference
Only B
None of these
LED display device
CRT display device
Flat panel display device
None of the above mentioned
It represents real world coordinate system.
A window port can be defined with the help of a GWINDOW statement.
Window port is the coordinate area specially selected for the display.
All of the above
Shearing
Reflection
Translation
Transformation
Very short dashes
Inter dash spacing
Both A and B
None of these
VDU (Visual Display Unit)
Printer
Joystick
None of the above mentioned
Interlaced Scanning
Non- Interlaced Scanning
Spiral Scanning
All of the Above
0 - 23
0 - 224
0 - 1
None of the above
Greater than 0
Less than 1
in Between 0 and 1
None of the Above
Graphical Usable Interface
Graphical User Interface
Graph Users Interface
Graphic User Interface
By using multiple viewports
By using multiple window ports
Both a. and b.
No, we cannot represent multiple scenes from a real-world coordinate system on the viewport
Display Processor and CPU
Output device and Input
Display devices, recorder
None of above mentioned