On and off
Power interrupt
Up and down
All of the above mentioned
A. On and off
Window port
View Port
Universal Port
None of the above
Random Scan Display Algorithm
Raster Scan Display Algorithm
Both a. and b.
None of the above
Rotation
Translation
Scaling
All of the mentioned above
Parallel line algorithm
DDA line algorithm
Both a. and b. balances the load equally
None of the above
Bressenham's line algorithm
DDA line algorithm
Mid-point algorithm
None of the above
Window to Viewport Transformation
Viewing Transformation
Windowing Transformation
All of the above
Polygon Drawing Techniques
Line Drawing Techniques
Techniques to display an image on the screen
Only A
LED display device
CRT display device
Flat panel display device
None of the above mentioned
Scan-line fill algorithm
Boundary-fill algorithm
Entire fill algorithm
Slide curve algorithm
Dark line
Dotted line
Dashed line
None of the mentioned above
It uses floating point operations over integer addition and subtraction
It considers only selected ranged inputs
It uses integer addition and subtraction over floating point operations
None of the above
Output devices
Storage devices
Input devices
Both B and C
By using multiple viewports
By using multiple window ports
Both a. and b.
No, we cannot represent multiple scenes from a real-world coordinate system on the viewport
It's being repositioned around a circle lane
Repositioning it along with straight line path
Only A
None of these
Two points
One point
Four points
Three points
Rotation
Reflection
Shear
All of the mentioned above
Mouse
Keyboard
Monitor
Joy stick
P'=R*P
P'= P + R
P'= P / R
None of the above mentioned
Scan conversion
Randomization
Rasterization
Encoding
Shearing
Reflection
Translation
Transformation
Positive
Equal
Negative
Can be any of the above
Display Devices
Video signal
Text wrapping
None of the above mentioned
Reflection
Translation
Only A
Only B
Send graphical data to the output unit
Receive graphical data to the input unit
Send graphical data from output unit
Receive graphical data to the output device
Raster Scan Display
Random Scan Display
Both A and B
None of the above mentioned
Greater than 0
Less than 1
in Between 0 and 1
None of the Above
It overcomes the drawbacks of DDA line drawing algorithm
The DDA algorithm was proposed to overcome the limitations of Bresenham's line drawing algorithm
Both a. and b.
None of the above
Real grey Black Image
Red greyed Background Image
Red Green Blue image
None of the above
Dual color model
Single color model
Rotation color model
None of these
Translation vector
Shift vector
Translation distances
Both A and B