Keyframes
Special Frames
Master Frame
None of the above
A. Keyframes
Ctrl + O
Ctrl + Q
Ctrl + T
Ctrl + N
Tweening
Shape Tween
Motion Tween
Transition
Text Box
Text Tool
HTML
Key frames
sandbox_mc.addeventlistener(mouseevent.click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);
sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);
sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);
True
False
Scenes
Key frames
Blank frames
Graphic symbols
layer
mask
button
tween
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
... the fading in a color gradient.
... the phase at which an object is rendered.
... the point from which an object or shape is rotated or scaled.
graphic
bitmap
button
movie clip
Adobe Collection
All Programs
Run
Open
the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to have more precise control of the
the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to transform the shape by scaling, r
the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to have more precise control of the
the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to transform the shape by scaling, r
Merge Tool
Move Tool
Hand Tool
Eyedropper Tool
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
It is the order in which Flash executes actionscript. Listeners are run first in order to catch any events that may occur so that all functions may run correctly without causing any TypeErrors.
It is the order in which Flash renders a scene - elements are stacked within layers and layers are stacked with the movie. Shapes fall to the bottom of the stack within a layer, allowing for symbols and text objects to rise to the top. Likewise, layers a
The order in which you have to nest symbols within movie clips in order for motion tweens to work correctly.
The order in which you have to nest movie clips within symbols in order for motion tweens to work correctly.
Layer
vector
bitmap
object
Morphing
Tweening
Stacking
Masking
Shape Tween
Motion Tween
Mask
Frame-by-Frame
Zoom
Masking
Fade Effect
Morphing
select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.
select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.
go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.
View
Edit
Window
None of the above
hollow
black
blue
gray
Refers to when a dot or period (.) is used in actionscript to conclude a line of code.
Refers to when a dot or period (.) is used in actionscript to access a property or method of an object.
Refers to when a dot or period (.) is used in actionscript to being a function.
Refers to when a dot or period (.) is used in actionscript to set a parameter.
Importing
Exporting
Convert to text
Convert to Symbol
Merge Tool
Free Convert Tool
Free Transform tool
Object tool
Library Panel
Property Inspector Panel
Layers Panel
All of the above
Mask
Shape tween
Guided layer
Gravity effect
library
timeline
properties
tools panel
Mask
Shape tween
Motion tween
Morphing
1thumb_mc
thumb01.mc
*thumb01_mc
$01thumb