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4

These are frames that are signaficant. It is the basis for tweened animation.

A. Keyframes

B. Special Frames

C. Master Frame

D. None of the above

Correct Answer :

A. Keyframes


Related Questions

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4

It is to create new file.

A. Ctrl + O

B. Ctrl + Q

C. Ctrl + T

D. Ctrl + N

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4

This ideals with the rotation and movement of the object from one point to another in specific frames.

A. Tweening

B. Shape Tween

C. Motion Tween

D. Transition

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4

It allows you to insert text within your flash stage.

A. Text Box

B. Text Tool

C. HTML

D. Key frames

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4

Which option represents the correct syntax for writing an event listener for a movie clip called sandbox_mc

A. sandbox_mc.addeventlistener(mouseevent.click, buildCastle);

B. sandbox_mc.addEventListener(MouseEvent.Click, buildCastle);

C. sandbox_mc.addEventListener(MouseEvent.CLICK, buildCastle);

D. sandBox_mc.addEventListener(MouseEvent.Click, buildCastle);

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4

You can control the fluidity of the line drawn with the pencil tool.

A. True

B. False

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4

Every animation needs a starting and ending point. _______________ are used to set these.

A. Scenes

B. Key frames

C. Blank frames

D. Graphic symbols

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4

Designed to be an interactive object. You create these so that action scripts can be used to control other objects or events in the movie.

A. layer

B. mask

C. button

D. tween

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4

To instruct a button to stop on the first frame of another scene, called replay, you would need to call the following method

A. gotoandplay(1, replay);

B. gotoAndPlay(replay, 1);

C. gotoAndStop(replay, 1);

D. gotoAndStop(1, replay);

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4

The transformation point is...

A. ... the fading in a color gradient.

B. ... the phase at which an object is rendered.

C. ... the point from which an object or shape is rotated or scaled.

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4

What does not qualify as a symbol?

A. graphic

B. bitmap

C. button

D. movie clip

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4

To start Adobe Flash, Click on Start>______>Adobe Flash

A. Adobe Collection

B. All Programs

C. Run

D. Open

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4

The difference between the black arrow and the white arrow in the tool box is...

A. the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to have more precise control of the

B. the black arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The white arrow allows us to transform the shape by scaling, r

C. the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to have more precise control of the

D. the white arrow allows us to manipulate the shape as a whole by repositioning it on the stage or fluidly transforming its shape by selecting the curves that define it and repositioning those. The black arrow allows us to transform the shape by scaling, r

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4

This tool allows you to grab a color of another object and apply it to another.

A. Merge Tool

B. Move Tool

C. Hand Tool

D. Eyedropper Tool

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4

Anticipation is...

A. the animation principle that deals with the motion at the end of an action.

B. the animation principle that deals with the effect on the surrounding environment as an action occurs.

C. the animation principle that deals with the motion at the beginning of an action.

D. the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.

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4

What is stacking order?

A. It is the order in which Flash executes actionscript. Listeners are run first in order to catch any events that may occur so that all functions may run correctly without causing any TypeErrors.

B. It is the order in which Flash renders a scene - elements are stacked within layers and layers are stacked with the movie. Shapes fall to the bottom of the stack within a layer, allowing for symbols and text objects to rise to the top. Likewise, layers a

C. The order in which you have to nest symbols within movie clips in order for motion tweens to work correctly.

D. The order in which you have to nest movie clips within symbols in order for motion tweens to work correctly.

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4

Any item placed on a frame that has not been converted to a graphic, button, or movie clip. This includes shapes you draw as well as images you insert/import (jpg, bitmaps, etc.). Use this to do a shape tween or mask effect.

A. Layer

B. vector

C. bitmap

D. object

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4

____________ is a way to partially hide an image in the layer immediately below another layer. The 2 layers get locked� together to produce the effect.

A. Morphing

B. Tweening

C. Stacking

D. Masking

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4

This is, by far, the most tedious way to create animations.

A. Shape Tween

B. Motion Tween

C. Mask

D. Frame-by-Frame

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4

Use this to make a symbol disappear from view (great for changing pictures). You would use motion tween for this method. You have to change the alpha� setting of the symbol. Alpha represents transparency.

A. Zoom

B. Masking

C. Fade Effect

D. Morphing

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4

To apply a stroke to a shape that does not currently have one, you ...

A. select the shape, open the dialogue box in the properties window for ink color and make a selection. From there you can edit the weight and style in the properties window.

B. select the ink tool in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.

C. select the paint bucket in the tool box, select the ink color in the color picker and click on the shape near the outside of its fill. From there you can edit the weight and style in the properties window.

D. go to the actions window and add the addStroke() method to the fill. Be sure to also set the strokeColor and strokeWeight properties.

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4

What part of the menu bar allows you to hide/unhide panels?

A. View

B. Edit

C. Window

D. None of the above

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4

A key frame that contains objects will be represented by a ___________ circle.

A. hollow

B. black

C. blue

D. gray

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4

What is dot syntax?

A. Refers to when a dot or period (.) is used in actionscript to conclude a line of code.

B. Refers to when a dot or period (.) is used in actionscript to access a property or method of an object.

C. Refers to when a dot or period (.) is used in actionscript to being a function.

D. Refers to when a dot or period (.) is used in actionscript to set a parameter.

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4

This action allows you to save the object in the library panel for future use.

A. Importing

B. Exporting

C. Convert to text

D. Convert to Symbol

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4

This tools allows you to scale, rotate and skew objects in the flash stage.

A. Merge Tool

B. Free Convert Tool

C. Free Transform tool

D. Object tool

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4

By default, this panel is located below the flash environment.

A. Library Panel

B. Property Inspector Panel

C. Layers Panel

D. All of the above

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4

________________ allow you to make objects move in a more random or non-straight path.

A. Mask

B. Shape tween

C. Guided layer

D. Gravity effect

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4

The ___________________ is a holding place for all symbols and imported images and sounds within a single Flash file.

A. library

B. timeline

C. properties

D. tools panel

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4

This is used to change an object from a circle to a square.

A. Mask

B. Shape tween

C. Motion tween

D. Morphing

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4

What is an acceptable instance name?

A. 1thumb_mc

B. thumb01.mc

C. *thumb01_mc

D. $01thumb