Merge Tool
Move Tool
Hand Tool
Eyedropper Tool
D. Eyedropper Tool
layer
symbols
clip art
tween
Merge Drawing
Flash Tool
Oval Tool
Object Drawing
Improvement of design
Action Scripting
Polishing
Create a storyboard
hollow
black
blue
gray
Ink and Pencil
Brush and Spray
Oval and Shape
Fill and Autofill
You need to have content on all four keyframes (Up, Over, Down and Hit).
The Over keyframe represents what the button will look like when a user clicks on it.
The Hit keyframe represents what the button will look like when a user clicks on it.
The hit area will never been seen by the end user.
forgetting to name your instances
misspelling an instance name or variable
forgetting a { or }
all of the above
a frame that is the same as the keyframe before it - it looks like a gray rectangle without a dot
a frame that represents a change in content, be that scale, movement, rotation, color, etc - it looks like a gray rectangle with a black dot.
a frame without any content - it looks like a white box
a frame without any content - it looks like a white box with a white dot
Library Panel
Property Inspector Panel
Layers Panel
All of the above
[...]
(...)
{...}
:...; (Your Answer)
Zoom
Masking
Fade Effect
Morphing
library
timeline
properties
tools panel
Actions
Properties
Tools
Layers
...the width of the paintbrush.
... the color of the paintbrush.
... the outline around a shape.
... the fill of a shape.
symbol name
instance name
make a graphic symbol, then edit its timeline to animate a movie clip with shape tweens. Then on the main stage, you could motion tween the graphic symbol.
make a movie clip symbol, then edit its timeline to animate a movie clip with motion tweens. Then on the main stage, you could motion tween the movie clip symbol.
make a shape symbol, then edit its timeline to animate a graphic with shape tweens. Then on the main stage, you could motion tween the shape symbol.
make a movie clip symbol, then edit its timeline to animate a shape clip with shape tweens. Then on the main stage, you could motion tween the movie clip symbol.
scenes
frames
layers
actions
Text Box
Text Tool
HTML
Key frames
True
False
Dashboard
Flash Stage
Tools Palette
Layers Panel
.FLA
.Doc File
.FLV File
.ASF File
shift
option
control
command
you need to give it an instance name in the property window.
you need to give it an instance name in the library.
you need to set its linkage properties to export for actionscript and assigning it a class by right clicking on the sound in the library and pulling up the linkage dialogue box.
you need to set its linkage properties to export for actionscript and assigning it a class in the properties window by pulling down the linkage option.
gotoandplay(1, replay);
gotoAndPlay(replay, 1);
gotoAndStop(replay, 1);
gotoAndStop(1, replay);
Scenes
Key frames
Blank frames
Graphic symbols
stage size
background color
frame rate
all of the above
... select the entire stroke.
... select the entire object.
... delete the entire stroke.
the animation principle that deals with the motion at the end of an action.
the animation principle that deals with the effect on the surrounding environment as an action occurs.
the animation principle that deals with the motion at the beginning of an action.
the animation principle that deals with the transformation of object as it moves through its action and reacts with gravity.
...close a shape.
...open a shape.
...delete a shape.
Motion Tween
Mask
Shape Tween
Action Script (Your Answer)